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	<title>Metafuture &#187; Blogbudsman</title>
	<atom:link href="http://www.metafuture.com/category/blogbudsman/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.metafuture.com</link>
	<description>Forthright gaming news and culture.</description>
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		<title>The Formula To Games Journalism Success, In Unreduced Terms</title>
		<link>http://www.metafuture.com/2006/07/21/the-formula-to-games-journalism-success-in-unreduced-terms/</link>
		<comments>http://www.metafuture.com/2006/07/21/the-formula-to-games-journalism-success-in-unreduced-terms/#comments</comments>
		<pubDate>Fri, 21 Jul 2006 16:55:02 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[Blogbudsman]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/07/21/the-formula-to-games-journalism-success-in-unreduced-terms/</guid>
		<description><![CDATA[Thanks to Close Readin&#8217; Steve.
The bottom line is it&#8217;s better to have ten good writers that require very little editing than ten awful ones.
&#8211;Chris Buffa, GameDaily Biz article &#8220;How to Fix Videogame Journalism&#8221;
]]></description>
			<content:encoded><![CDATA[<p><font size="-2"><strong><em>Thanks to Close Readin&#8217; Steve.</em></strong></font></p>
<blockquote><p>The bottom line is it&#8217;s better to have ten good writers that require very little editing than ten awful ones.</p></blockquote>
<p><a href="http://biz.gamedaily.com/industry/feature/?id=13290&#038;page=1" target="_blank">&#8211;Chris Buffa, GameDaily Biz article &#8220;How to Fix Videogame Journalism&#8221;</a></p>
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		<title>Soon To Be Not Appearing On Penny Arcade Pull Quotes</title>
		<link>http://www.metafuture.com/2006/07/07/soon-to-be-not-appearing-on-penny-arcade-pull-quotes/</link>
		<comments>http://www.metafuture.com/2006/07/07/soon-to-be-not-appearing-on-penny-arcade-pull-quotes/#comments</comments>
		<pubDate>Fri, 07 Jul 2006 15:21:34 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[Blogbudsman]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/07/07/soon-to-be-not-appearing-on-penny-arcade-pull-quotes/</guid>
		<description><![CDATA[Spotted on Kotaku, concerning Penny Arcade:
If video game journalism were a Shakespearean play, they would be the clowns. (Kotaku would be the homicidal, naval-staring stepson.)
First thing: You can&#8217;t say &#8220;if (it) were.&#8221; You either have to say &#8220;if it was&#8221; or, as I suspect was the intent, &#8220;if&#8217;n it were.&#8221;
Second thing: There is no second [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kotaku.com/gaming/blogs/where-i-go-for-gaming-news-185661.php" target="_blank">Spotted on Kotaku</a>, concerning Penny Arcade:</p>
<blockquote><p>If video game journalism were a Shakespearean play, they would be the clowns. (Kotaku would be the homicidal, naval-staring stepson.)</p></blockquote>
<p>First thing: You can&#8217;t say &#8220;if (it) were.&#8221; You either have to say &#8220;if it was&#8221; or, as I suspect was the intent, &#8220;if&#8217;n it were.&#8221;</p>
<p>Second thing: There is no second thing. The abstract concept of Brian Crecente&#8217;s day-to-day mental activities is in fact best illustrated by the metaphor of gawking out into nothing while floating in the vast, empty sea. This perhaps unintentionally seaworthy train of his thought lays track in the portion of the brain most writers reserve for actually knowing the very basics of the language they are paid to write in.</p>
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		<title>Blogtard Vortex Sucks In Penny Arcade</title>
		<link>http://www.metafuture.com/2006/06/23/blogtard-vortex-sucks-in-penny-arcade/</link>
		<comments>http://www.metafuture.com/2006/06/23/blogtard-vortex-sucks-in-penny-arcade/#comments</comments>
		<pubDate>Fri, 23 Jun 2006 16:02:18 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Blogbudsman]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/06/23/blogtard-vortex-sucks-in-penny-arcade/</guid>
		<description><![CDATA[Our latest episode of virulent misinformation has been incubating since Wednesday, but went pneumonic today when Penny Arcade got all hot and bothered about Assassin&#8217;s Creed having multiplayer co-operative play. Co-op? Really?
Well, so says the U.S. Official Playstation Magazine, anyway, according to Eurogamer as well as Computer &#038; Video Games. Your guess is as good [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.metafuture.com/media/2006/06/eugdead.jpg" alt="Oops! Knife in your neck." title="Oops! Knife in your neck." />Our latest episode of virulent misinformation has been incubating since Wednesday, but went pneumonic today when Penny Arcade got all hot and bothered about <em>Assassin&#8217;s Creed</em> having multiplayer co-operative play. Co-op? Really?</p>
<p><span id="more-114"></span>Well, so says the U.S. Official Playstation Magazine, anyway, according to <a href="http://www.eurogamer.net/article.php?article_id=65631" target="_blank">Eurogamer</a> as well as <a href="http://www.computerandvideogames.com/article.php?id=141793&#038;skip=yes" target="_blank">Computer &#038; Video Games</a>. Your guess is as good as mine who cribbed from whom; too much time zone stuff happening and too little me caring. Probably Eurogamer grabbed it from C&#038;VG though.</p>
<p>You can bet that they didn&#8217;t both just independently read about co-op in the magazine, though, <em>because it&#8217;s not in there</em>. I read the preview myself, and also spoke to one of the editors just to make sure that they didn&#8217;t somehow have a copy of the mag from a European print run with an error in it.</p>
<p><a href="http://www.neogaf.com/forum/showpost.php?p=3667713&#038;postcount=102" target="_blank">A nearly bilingual NeoGAF poster</a> made the assertion that this is a mistranslation of a news item on German site GameFront, and he appears to be correct. Das Gee-Eff (ja) have un-pimped their website to not even have anchor tags for individual articles, but if you search for Assassin&#8217;s Creed at <a href="http://www.gfdata.de/archiv06-2006-gamefront/juni-03.html" target="_blank">this link</a> you can find the article.</p>
<p>I decided to wait until the next day to see how it had spread. All of Thursday, though, I could only find two more sites with the story: <a href="http://www.pro-g.co.uk/news/21-06-2006-3027.html" target="_blank">Pro-G</a> (who had run it Wednesday, also crediting the magazine as their source instead of their real source), and <a href="http://www.joystiq.com/2006/06/22/assassins-creed-to-feature-co-op-downloadable-content/" target="_blank">Joystiq</a>.</p>
<p>Though now that Penny Arcade has made the mistake of believing something they read on an internet news site, other internet news sites are sure to run with the information. Unless, you know, they actually read this site and decide to have a look at the magazine themselves. What are the odds of that happening, though? Monday I&#8217;ll run a final tally of the damage.</p>
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		<title>Kotaku Doesn&#8217;t Read The Articles They Link</title>
		<link>http://www.metafuture.com/2006/06/15/kotaku-doesnt-read-the-articles-they-link/</link>
		<comments>http://www.metafuture.com/2006/06/15/kotaku-doesnt-read-the-articles-they-link/#comments</comments>
		<pubDate>Fri, 16 Jun 2006 03:31:16 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[Blogbudsman]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/06/15/kotaku-doesnt-read-the-articles-they-link/</guid>
		<description><![CDATA[Kotaku&#8217;s Harry Potter-fanfic-character-name-havin&#8217; Florian Eckhardt has not the time for reading interviews, not when he has to battle the ten-headed quotabeast while all hopped up on postyjuice potion. He&#8217;ll just have to skim and decide what the interview says.
But I sort of skimmed the interview myself, so I&#8217;m not too sure if there really is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://www.metafuture.com/media/2006/06/pottercosplay.jpg" alt="You're a wizard, Florian. A wizard of READING COMPREHENSION." title="You're a wizard, Florian. A wizard of READING COMPREHENSION." />Kotaku&#8217;s <em>Harry Potter</em>-fanfic-character-name-havin&#8217; Florian Eckhardt has not the time for reading interviews, not when he has to battle the ten-headed quotabeast while all hopped up on postyjuice potion. He&#8217;ll just have to skim and decide what the interview says.</p>
<p>But I sort of skimmed the interview myself, so I&#8217;m not too sure if there really is a part where, as Fancy Florian points out, Randy says he was fired for pushing too hard to keep <em>Thief 3</em> more like the first two. I&#8217;ll have to assume that it&#8217;s after the part where he says that&#8217;s <em>absolutely not</em> the reason he was fired, and having no idea where that rumor came from. </p>
<p>Not to say it didn&#8217;t happen. You can change your mind mid-interview. He just would have had to go back on that part, and the part before it where he said the idea to make the gameplay &#8220;support sophisticated interaction, planning, thinking, and slow pace, in addition to supporting more traditional action-y stuff&#8221; was a goal &#8220;that I agreed with and helped drive.&#8221;</p>
<p>I&#8217;m also looking for the part where Hufflepuff&#8217;s Flying Broom Wrangler Florian says Randy &#8220;bluntly points out that <em>Deus Ex: Invisible War</em> sucked.&#8221; Maybe I just can&#8217;t read between the lines here: &#8220;I actually have a lot of respect for the product they made. I played an early version and really enjoyed it &#8211; more than DX1, Iâ€™d say.&#8221;</p>
<p>I don&#8217;t think he can be sued for libel, mostly because our non-wizard laws don&#8217;t apply to him, but also it&#8217;s hard to libel someone when you link to the interview so people can read for themselves that it says pretty much the exact opposite of what you say it does. But I am not a lawyer.</p>
<p><a href="http://www.kotaku.com/gaming/ion-storm/why-thief-3-sucked-interview-with-randy-smith-181008.php" target="_blank">Read &#8211; Why Thief 3 Sucked: Interview With Randy Smith</a> [Kotaku via #1 Tipster Andrew]</p>
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		<title>Duke Dork-Up Has Legs</title>
		<link>http://www.metafuture.com/2006/06/14/duke-dork-up-has-legs/</link>
		<comments>http://www.metafuture.com/2006/06/14/duke-dork-up-has-legs/#comments</comments>
		<pubDate>Wed, 14 Jun 2006 21:03:12 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Blogbudsman]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/06/14/duke-dork-up-has-legs/</guid>
		<description><![CDATA[Now 1UP is in on the action.
Though 3D Realms has now got to take some of the blame for this continuing, because George &#8220;The Decider&#8221; Broussard himself can&#8217;t even be bothered to know for sure what the deal is. Or maybe he really does, and the plan is to let this story ride until even [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://www.metafuture.com/media/2006/06/eugduke.jpg" alt="Knock some sense into him, Sandman." title="Knock some sense into him, Sandman." />Now <a href="http://www.1up.com/do/newsStory?cId=3151484" target="_blank">1UP is in on the action.</a></p>
<p>Though 3D Realms has now got to take some of the blame for this continuing, because <a href="http://forums.3drealms.com/vb/showpost.php?p=318904&#038;postcount=14" target="_blank">George &#8220;The Decider&#8221; Broussard himself can&#8217;t even be bothered to know for sure what the deal is</a>. Or maybe he really does, and the plan is to let this story ride until even Take-Two starts thinking that they owe 3D Realms $4.25 million when <em>Duke</em> ships. Naw, that&#8217;s too clever, or at least too not-cribbed-from-a-Bruce-Campbell-or-other-iconic-gamer-movie.</p>
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		<title>GameSpot, Joystiq Correct Half Of Duke Nukem Story</title>
		<link>http://www.metafuture.com/2006/06/12/gamespot-joystiq-correct-half-of-duke-nukem-story/</link>
		<comments>http://www.metafuture.com/2006/06/12/gamespot-joystiq-correct-half-of-duke-nukem-story/#comments</comments>
		<pubDate>Mon, 12 Jun 2006 06:46:51 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Blogbudsman]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/06/12/gamespot-joystiq-correct-half-of-duke-nukem-story/</guid>
		<description><![CDATA[GameSpot digs deeper:
[Editor's note: GameSpot originally misreported the figure 3D Realms would be paid upon completion of Duke Nukem Forever. It has since been corrected. We regret the error.]
Keep regretting, fellas, because the amount 3D Realms is getting paid is zero.
It&#8217;s the new Highlander Style Fact-Checking Method: when you are notified of an inaccuracy in [...]]]></description>
			<content:encoded><![CDATA[<p>GameSpot <a href="http://www.gamespot.com/news/6152594.html" target="_blank">digs deeper</a>:</p>
<blockquote><p>[Editor's note: GameSpot originally misreported the figure 3D Realms would be paid upon completion of Duke Nukem Forever. It has since been corrected. We regret the error.]</p></blockquote>
<p>Keep regretting, fellas, because the amount 3D Realms is getting paid is zero.</p>
<p>It&#8217;s the new Highlander Style Fact-Checking Method: when you are notified of an inaccuracy in an article, stop as soon as you find and correct it, as there can be only one.</p>
<p>Joystiq has also fixed the erroneous $4,250 dollar figure, and also still have that money as going to 3D Realms. Can these almost assiduous all-stars pull off another screw-up or will they get it right the next time? And what about sites like Next Generation that haven&#8217;t made any corrections yet? Will they just crib from GameSpot again and stay wrong, like Ponyboy stays gold? Did Robert Frost ever write a poem about being wrong that makes fictional greasers a little gay for each other?</p>
<p><a href="http://www.joystiq.com/2006/06/10/500-000-offered-to-finish-duke-nukem-forever-this-year/" target="_blank">Joystiq&#8217;s update, with ironic jab at GameSpot&#8217;s acumen *UPDATE 6/13* &#8230;is now completely fixed (I think, it&#8217;s 90% unreadable now)</a></p>
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		<title>Inaccurate Reading Of SEC Filing Parroted By All Blogs Except This One</title>
		<link>http://www.metafuture.com/2006/06/10/inaccurate-reading-of-sec-filing-parroted-by-all-blogs-except-this-one/</link>
		<comments>http://www.metafuture.com/2006/06/10/inaccurate-reading-of-sec-filing-parroted-by-all-blogs-except-this-one/#comments</comments>
		<pubDate>Sat, 10 Jun 2006 22:58:04 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Blogbudsman]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/06/10/inaccurate-reading-of-sec-filing-parroted-by-all-blogs-except-this-one/</guid>
		<description><![CDATA[It&#8217;s so hard to say who first reported the news that 3D Realms was only going to get $4,250 for the publishing of Duke Nukem Forever due to a renegotiation of their contract with Take-Two. But that mistake is everywhere now.
The new deal was referenced as being reported in Take-Two&#8217;s most recent SEC filing. SEC [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://www.metafuture.com/media/2006/06/eugduke.jpg" alt="It's me again!" title="It's me again!" />It&#8217;s so hard to say who first reported the news that 3D Realms was only going to get $4,250 for the publishing of <em>Duke Nukem Forever</em> due to a renegotiation of their contract with Take-Two. But that mistake is everywhere now.</p>
<p>The new deal was referenced as being reported in Take-Two&#8217;s most recent SEC filing. SEC filings always report figures in thousands of dollars. So Take-Two actually brought the payout down from $6 million to $4.25 million, stupids. It takes very little time to get <a href="http://yahoo.brand.edgar-online.com/fetchFilingFrameset.aspx?dcn=0001125282-06-003343&#038;Type=HTML" target="_blank">the SEC filing</a> off of Yahoo, and then CTRL-F to search for &#8220;Duke&#8221;. Less than a minute. Then you would have had a chance to see you were being dumb.</p>
<p>What you couldn&#8217;t have known from reading that, though, is that a) <a href="http://www.gamasutra.com/php-bin/news_index.php?story=8878" target="_blank">this is two month-old news</a>, or <a href="http://yahoo.brand.edgar-online.com/fetchFilingFrameset.aspx?dcn=0001125282-06-000471&#038;Type=HTML" target="_blank">five months</a> if you were good at connecting <a href="http://www.3drealms.com/dnf-onegametorulethemall/index.php/DNF_Publisher" target="_blank">old dots</a>, and b) the payment isn&#8217;t going to 3D Realms, but rather <em>has already gone</em> to <em>DNF</em>&#8217;s original publisher, GT Interactive, now part of Atari. If you&#8217;ll recall GT also had gotten $6 million when they signed over the publishing rights to Take-Two in the first place, too, aka the smartest deal GT Interactive ever made. The truth is, 3D Realms is going to get nothing from Take-Two for shipping except a a royalty check or two before the game is laughed off of shelves.</p>
<p>You guys did nail the part about the $500,000 bonus if it ships before the end of the year, though! Except it also goes to Atari. Great blogging!</p>
<p>Quite a list of blogtardedness involved here:</p>
<p><span id="more-73"></span><a href="http://www.gamespot.com/news/2006/06/09/news_6152594.html" target="_blank">GameSpot</a>, probably Patient Zero, who passed it on to</p>
<p><a href="http://www.joystiq.com/2006/06/10/500-000-offered-to-finish-duke-nukem-forever-this-year/" target="_blank">Joystiq</a>, whereupon</p>
<p><a href="http://www.destructoid.com/500000-offered-to-finish-duke-nukem-forever-this-year" target="_blank">Destructoid</a> got it, and got a typo mutation that left Take-Two offering <em>themselves</em> the $4,250.</p>
<p><a href="http://games.slashdot.org/article.pl?sid=06/06/10/0832241&#038;from=rss" target="_blank">Slashdot</a> and <a href="http://ve3d.ign.com/articles/712/712055p1.html" target="_blank">Voodoo Extreme</a> got caught by GameSpot, too.</p>
<p><a href="http://www.evilavatar.com/forums/showthread.php?t=13698&#038;" target="_blank">Evil Avatar</a> didn&#8217;t repeat or dispute the number but did have the money as going to 3D Realms.</p>
<p><a href="http://www.kotaku.com/gaming/take-two/will-duke-nukem-forever-really-ship-in-06-179838.php" target="_blank">Kotaku</a> actually got the $4.25 million right but also said it would be going to 3D Realms.</p>
<p>As did <a href="http://www.next-gen.biz/index.php?option=com_content&#038;task=view&#038;id=3191&#038;Itemid=2" target="_blank">Next Generation</a>.</p>
<p>Again, &#8220;good job&#8221; to all of you, for getting stale news almost completely wrong.</p>
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		<title>Rockstar Cancels A Game</title>
		<link>http://www.metafuture.com/2006/06/08/rockstar-cancels-a-game/</link>
		<comments>http://www.metafuture.com/2006/06/08/rockstar-cancels-a-game/#comments</comments>
		<pubDate>Thu, 08 Jun 2006 18:09:21 +0000</pubDate>
		<dc:creator>MJG</dc:creator>
				<category><![CDATA[Blogbudsman]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://www.metafuture.com/2006/06/08/rockstar-cancels-a-game/</guid>
		<description><![CDATA[That&#8217;s the news. The news wasn&#8217;t that it was Snow, because nobody cared about Snow&#8212; in fact, that&#8217;s probably the first time you ever heard about it. Even the completist GameSpot couldn&#8217;t care less: it has just two pieces of information about it: its showing at E3 2005 and the cancellation&#8212; and the former was [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.metafuture.com/media/2006/06/billy_ock.gif" alt="It was just a loser of a game, you schmucks." title="It was just a loser of a game, you schmucks." />That&#8217;s the news. The news wasn&#8217;t that it was <em>Snow</em>, because nobody cared about <em>Snow</em>&mdash; in fact, that&#8217;s probably the first time you ever heard about it. Even the completist GameSpot couldn&#8217;t care less: it has just two pieces of information about it: its showing at E3 2005 and the cancellation&mdash; and the former was so buzz-unworthy they used Bethany Massimilla to cover it.</p>
<p>Why the lack of interest? Because it was a cel-shaded tycoon game about running drugs with card-based battle sequences. Sure, that may <em>sound</em> interesting&mdash; until I tell you that this was not the idea of a lovably crazy Japanese man, but rather a company whose previous release was an expansion pack for <em>Tropico 2</em>. It&#8217;s quite probable that a random number generator figured heavily into the design phase, and in fact <em>Snow</em> was the one picked over the other finalist, a first-person survival horror game about running drugs, with battles resolved via horse racing.</p>
<p>Of course a plausible reason for the game&#8217;s cancellation, therefore, was obviously&#8230;<a href="http://money.cnn.com/2006/06/06/commentary/game_over/column_gaming/?cnn=yes" target="_blank">that Rockstar felt the game was going to be too controversial</a>. So instead of making it run-of-the-mill controversial&mdash; like their recently shipped PS2 port of the decapitated-with-spurting-neck simulator <em>Liberty City Stories</em>&mdash; and raking in cash, they decided to scrap what was surely a profitable game to avoid their public image taking a beating beyond their current comfort level of &#8220;embodiment of the culturally mephitic evil of the game industry.&#8221;</p>
<p>Here&#8217;s a more plausible conjecture derived from the events: Rockstar cancels <em>Snow</em>. Snow cancels school. Therefore, Rockstar wants there to be more school, and <em>Bully</em> is currently being re-worked as an edutainment title to be provided free as a public service. Post that, <a href="http://www.kotaku.com/gaming/take-two/take-two-now-pta-friendly-179164.php" target="_blank">Kotaku</a>, <a href="http://www.joystiq.com/2006/06/06/2k-games-kicks-its-habit-drops-snow/" target="_blank">Joystiq</a>, <a href="http://www.destructoid.com/take-2-takes-two-then-leaves-cancels-game-snow" target="_blank">Destructoid</a>, etc.</p>
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