Log in

Thanks to Close Readin’ Steve.

The bottom line is it’s better to have ten good writers that require very little editing than ten awful ones.

–Chris Buffa, GameDaily Biz article “How to Fix Videogame Journalism”

Congrats to Sony!Sony’s bold and somewhat random stabs at not really copying Nintendo’s jive continue. A word for it is now necessary, and that word is “flailure”.

flail·ure

n.
A sequence of quick and dirty— but unsuccessful— attempts to provide Wii-like functionality using different methods.

Somehow the magic of the Cell is supposed to allow one camera to do the work of two: looking at a stick and translating successive pictures into motion in 3D space. Which is sort of what the Wii controller does, only this is not as precise and not as included in the console’s purchase price.

Don’t let anything come in between your stick and the camera, like Player Two, your arm, or a preference for playing at night in a living room without klieg lights.

ADVERTISEMENT

Developers ArenaNet announced today that Guild Wars is soon to have its third iteration. As is to be expected in a third effort from a franchise with “Wars” in the title, there will be ewoks. Well, that’s how I interpret the “Guild Wars game unlike any players have seen before” full-of-nothing line from the press release.

Details are light, except for the promise of two new classes, the Paragon (a “paladin” “guardian angel of the Elonian people”) and the Dervish (a “dual-wielding paladin” “scythe-wielding holy warrior”— whirling skill cooldown time still under press embargo).

Gamers tend to also be fans of pro wrestling because their entertainment qualities just naturally feed off of each other. They can provide anything from absurdist humor, to this trenchant and to-the-point commentary on the wrestling skills of one John Cena:

Look out, that's got to be eight Samoan Spikes on its body.

What do you think? Looks a little bit Evil Genius, a little bit Venture Brothers.

Team Fortress 2 is going to be bundled with Half-Life 2: Episode 2. Keep checking Metafuture for some exclusive information on this and the other project being bundled in, Portal.

ADVERTISEMENT
Thanks to reader JP for not ignoring articles about Mark Rein like the rest of us.

Mark never notices that the two spots next to his are Handi*capped* ParkingMark Rein is the vice president of Epic Games. His job is to get people to license the Unreal Engine. He goes about this by visiting conferences and sounding so out of touch that people will think the Unreal Engine must be really good to keep Epic in business with Mark on the team.

His latest trip was to England, where he kicked things off by announcing that “very little of [the episodic business model] makes any actual sense.”

Read the rest of this entry »

You’re the beautiful star now, dog.

Buono GIFo! Right now, We are speaking Italian.

The last thing you see when you get headbutted by a burglar in cartoonland.Our marketing department has looked at the traffic for the site and has decided that for maximum traffic, all future posts should have intimations of headbutting, but only if actual headbutts cannot be delivered. Our marketers work very hard. Like the engine of a moped on the freeway.

Anyway, Penny Arcade is down on Silicon Knights because of their crappy E3 demo for Too Human, which is now seen as an obstacle to the development of further Eternal Darkness games. To Tycho and a lot of others, a crappy E3 demo means a crappy final game.

Metafuture will set the record straight: the actual correlation is that a super-hot demo means someone will steal its guts. Happened with Half-Life 2, happened with the Wii, now it might have happened with Hellgate: London.